Race against other players to build the most efficient set of factories in the fewest number of rounds. Carefully manage your blueprints, train your workers, and manufacture as many goods as possible!
Fantastic Factories is a dice placement, engine building game for 1 to 5 players and takes 45 to 60 minutes to play. Players build a set of factories into their compound and then roll dice to use as workers. With over 35 different blueprints, you can discover endless inventive and creative ways your factories can work together.
Co-designed with Justin Faulker, self-published through Kickstarter, which raised $160k through 4,387 backers. Art & graphic design was also done by me.
Play as secret agent bears who are searching through the enemy’s secret cache. Will you be able to gather the intel you need or are you falling into the trap they wanted you to find?
Honeypot is a set collection game for 2 to 6 players and takes 30 to 45 minutes to play. Each round you deceptively sequence a pile of 6 cards for one of your opponents to sift through with the goal of tricking them into taking the worst 2 cards. At the same time, you must sniff out the best cards being passed to you.
Currently signed to a publisher with a targeted release date of Summer 2026.
Malarkey is a game for 2 to 10 players and takes 20 to 40 minutes to play. Players share a pool of cards but only know the values of the cards they hold. Players take turns outbidding each other with increasingly larger sets until the next player shouts Malarkey! Cards are then revealed to see whether the final bid succeeds. As players lose, they gain cards and thus increasingly more advantage. But be careful, if you take too many cards you lose!
Co-designed with Randy Flynn. Currently signed to a publisher with a targeted release date of Summer 2027.
Compete against other players to capture lines. Cards are played in secret and points are awarded to the player with the most influence once a line is pushed over the limit. But watch out! Actions can disrupt plans, and cards that don't score cascade down, creating chaos!
Avalanche is a game for 2 to 6 players and takes 20 to 40 minutes to play. Co-designed with Randy Flynn. This game is currently unsigned and is available for publishing.
Grunt work is a cooperative party game for 2+ players and takes 15-30 minutes to play. Players take turns drawing cards that describe a grunting noise and then perform that grunting noise. That card is the mixed in with 3 other cards and then revealed. Other players must then deliberate and decide which grunting noise was made. Who knew grunting was such a nuanced and expressive language?
This game is undergoing development but is currently unsigned and is available for publishing.
Race against other cooks as you try to fulfill as many burger orders as you can in your tiny kitchen. Space is a premium & your customers are picky about how their burgers are built so you better manage your stacks of ingredients carefully and efficiently!
Burger Stacks is a recipe fulfillment game for 2 to 5 players and takes 45 to 60 minutes to play. Burger ingredients are pulled out of a bag and stacked up. Because orders have to be fulfilled exactly, you need to be clever in how you manage and arrange your stacks of ingredients.
This game is undergoing development.